clone(void) const (defined in UniformRandom) | UniformRandom | [inline, virtual] |
draw(void) (defined in UniformRandom) | UniformRandom | [inline, virtual] |
PsiRandom(void) (defined in PsiRandom) | PsiRandom | [inline] |
rngcall(void) (defined in PsiRandom) | PsiRandom | |
UniformRandom(double low=0, double up=1) (defined in UniformRandom) | UniformRandom | [inline] |